It has offered students to solve and understand mathematical problems in form of a video game by watching or playing math video games. When children play the game either competitively or collaboratively with fellow players, they have a mindset of mastery automatically, which is very effective tool in learning as opposed to when they are playing alone. It is noticed as well that the enjoyment and keenness of students when playing these math video games have increased.
The findings of the research has been published and at the same time, it elaborates how computers, gaming consoles as well as mobile based education can improve learning benefits. One of the authors of the research even stated that they’ve discovered adequate support for well designed video games that they could act as an effective tool for teaching the students subjects that are typically less popular among kids.
All sorts of game based learning quickly piques the interest of students regarding the subject along with broadening interests that’s beyond the goal of simply collecting stars or points.
By means of integrating math video games and other interactive educational tools in classroom for children, it is helping students to improve their problems inside a typical classroom setting that puts student in a mindset that they have to look smart rather than being interested of learning about the subject or topic.
When students were engrossed in math video and other educational video games, the two primary kinds of motivational orientations were identified amongst students. The mastery motivation of attaining goal to which students are centered on learning and developing new skills while the performance based goal orientation is where children are focused more on validating the skillset they have.
So if we are about to consider this situation in classrooms, then students may be interested to be better at the game or should I say, mathematics while they are playing or they may even show some interests in proving that they’re smart or try to avoid to look incompetent from their friends and therefore, enhancing their performance based motivation.
While the video game’s content and design are so important as it creates a big impact on potential outcomes, the end result from such studies showcased that making education available in form of entertainment may possibly bring considerable positive impact in learning. Some are even forward looking thinkers and even contend education via math video games and the likes is the secret to salvation the idea of learning from instruction to real education. But these are only predictions and only time can tell what we are making out of this new teaching medium. Even then, this technique is being applied by various educational institutions and even instructors.